The game
A chameleon who can't fight — only hide. Coming soon to Steam, Google Play and the App Store.
Flick is a small chameleon in a big tangled forest. He cannot fight, he cannot run very fast, and everything in the undergrowth is bigger than he is. What he can do is change colour. Red, Blue, Bark, Grey or his own green: each colour fools some creatures and gives him away to others.
There is no combat and no health bar. Each level puts one new creature, or one new twist, in the path, and the puzzle is working out which colour gets Flick past it — and when to change. Stompers charge at anything they can see. Sparkers throw an arc you can only walk through in Blue. The Sniffer finds you in any colour but one. Puffers knock you back. The Mirror copies you, a moment late. By the last world you are playing all of them against each other.
Stompers charge at anything they can see.
Sparkers throw an arc you can only walk through in Blue.
The Sniffer finds you in any colour but one.
Puffers knock you back.
The Mirror copies you, a moment late.
Four short bonus episodes told from the other side. The Stompers spend the main story charging at anything they can see; Stomper Origins lets you spend a little time in the forest as one of them. It comes with the game — there is nothing extra to buy.
Made for players aged 9 and up and for the grown-ups who play alongside them. A first run takes under an hour; getting every certificate takes longer.
FLICK: The Tangle is the first game in the FLICK series.
Design and direction — Anthony Sawyer
Published by 3iApps (3D-Prototype Ltd)
Where to play